ShadowFellowship

HUD profiles

App onlyIn the next update

Keep every hero's game HUD in step from one master. You edit in the game; the app passes it on.

In the next update. HUD profiles arrives with the next Store update; the Store has 0.13.91 today. Changelog

The game keeps a HUD layout per profile. ShadowFellowship gives each hero its own profile, makes the game's My UI Profile the master, and lets each profile take each option from the master or keep its own. Edit in the game's HUD editor as usual: a save on any hero goes up to the master and reaches every profile that inherits it.

Needs
  • Game files
Real app page, sample data. Tap to view full size.My UI Profile is the master; HealMaster keeps its own party frames for the healers.

What it does

  • Give each hero its own profile in one click.
  • The master is the game's own My UI Profile; secondary masters (one for healers, say) follow it and keep a few options of their own.
  • Inherit: every option against every profile. On takes it from the profile it follows; off keeps its own.
  • Copy options from one profile to others once, singly or in bulk, with the differences shown.
  • Grid snap per profile, or one value for all.
  • Changes shows what the game saved, what the app wrote and what waits for you; conflicts ask, and every write can be undone.
  • Checkpoints put every profile and the hero list back as they were.

How it works

You edit in the game

The app never moves HUD elements. Change your layout in the game's HUD editor and Save. When that option is inherited, the save goes up to the master and on to every profile that inherits it, at once or after you confirm, your choice.

Masters and followers

My UI Profile cannot be deleted in the game, so it is always there to be the master. A secondary master inherits from it and keeps its own options; profiles follow one parent, two levels deep.

See every option at a glance

The Inherit matrix lists every HUD option against every profile. Nothing reaches the game files before Apply.

Conflicts and undo

If two heroes change the same option in the game, Changes asks which one the master takes. Every pass-on can be undone, and checkpoints restore everything.

When the game is running

Some writes wait for the game to close. A change to the hero you are playing shows after you swap to another hero and back; the game reads a profile when a character loads.

Why it is in the app only

It reads and writes the game's HUD profile files on your PC.

Download from the Microsoft Store
Download from the Microsoft Store